EV
@modelcontextprotocol
Reference / test server with prompts, resources, and tools.
87k1w ago0 toolslocal
$
npx -y @modelcontextprotocol/server-everythingMCP Server for Unity3d Game Engine integration for game development
$ npx @modelcontextprotocol/inspector node Server~/build/index.jsOr add it with the Claude CLI: claude mcp add codergamester-mcp-unity
execute_menu_itemselect_gameobjectupdate_gameobjectupdate_componentadd_packagerun_testssend_console_logadd_asset_to_scenecreate_prefabcreate_sceneload_scenedelete_sceneget_gameobjectget_console_logsrecompile_scriptssave_sceneget_scene_infounload_sceneduplicate_gameobjectdelete_gameobject{ "mcpServers": { "codergamester-mcp-unity": { "command": "npx", "args": ["@modelcontextprotocol/inspector", "node", "Server~/build/index.js"], "env": { "UNITY_PORT": "<your-unity-port>", "UNITY_REQUEST_TIMEOUT": "<your-unity-request-timeout>", "UNITY_HOST": "<your-unity-host>", "LOGGING_FILE": "<your-logging-file>" } } } }
Paste under mcpServers in your config, then restart Claude Desktop. For Claude Code, reference this server in your project's CLAUDE.md.
Reference / test server with prompts, resources, and tools.
npx -y @modelcontextprotocol/server-everythingOfficial GitHub server for integration with repository management, PRs, issues, and more.
A high-level framework for building MCP servers in Python